VMComix Blog

Anonymous said: just wondering when i downloaded the character and started animating i noticed that the face controls didnt show up... so i tries shift+left clicking the different layers and it did in fact show up but it was way too big and didnt move anything. soo do u know how to fix this??

Way too big and didn’t move anything? Well I don’t know how it could be too big but it might not move anything if you’re not on blender 2.57 or up. If you are then I don’t know.

Anonymous said: sorry, bit off subject, but how do you upload something to dropbox for anyone to download, cos i have dropbox and i dont know how to do it.

Upload your files to the public folder, then right click on then and go copy link.

Anonymous said: Hey, I don't know if you've answered this, but how do you A:change the steve rig's skin, and B: make the set for the animations, P.S. would there be complications with using two of the same rig but with different skins? Thanks!

To change steve’s rig go to the texture options with the model selected, and under Image press the x and open a new image up. It won’t update in the 3d view so you’ll have to go to edit mode with the mesh, select everything, open the uv image editor and select the new texture from the menu. To make the set for the animations just create a plane, subdivide it a bunch of times and then extrude faces to form hills and stuff, that’s all I do. There’s a converter you can use to convert minecraft worlds into .obj files and then import them into blender, if you wanna do that instead. And no using different skins on the rig won’t do anything, you just need to have a different copy of the file every time you want to use another character with a different skin.

Anonymous said: I like to make animations, but when i have rendered it, it is very low quality. Can i make it like 720 or 1080p? Thx :D

Just change the resolution size in the render settings to 1280x720 for 720p or 1920x1080 for 1080p.

Hello, since your an amazing animator, I was wandering if you could put up a blend file for one of your animations, cos this’ll really help me look at your timing and spacing and see your precise techniques of animating and whereabouts you insert your keyframes etc. Thankyou!

Sorry I didn’t answer earlier, I completely forgot. I put up the snow golem files on this blog a while back: http://dl.dropbox.com/u/53122678/SnowGolem_Scenes.zip

what program do you use for the minecraft animations?

Blender. It says that pretty much everywhere.

jaxkr-deactivated20130421 said: Hands down, your Minecraft animations are the best on YouTube. Your stories are clever, and your animation is extrordinary! All without spending a dime on 3D software! Are you planning to release any tutorials in the near future? I realize that your rigs are available for download, but I would prefer to learn to make them myself.

I don’t think I’m going to do any tutorials, I don’t have the time right now and I’m just not that great of a teacher. There’s lots of tutorials out there though. Here’s a good one that can get you started on rigging: http://cgcookie.com/blender/2011/12/12/blender-introduction-to-character-rigging/

Blender has some good stuff in their e-shop too, if you have the money: http://www.blender3d.org/e-shop/product_info_n.php?products_id=146

Anonymous said: Hi,I have one problem when I want to add a block to your rig that you gave here to download it and textured it, it's very blurry when I render it. I´m sorry for my English :D. Thank you.

In the texture settings, under Image Sampling, you have to disable MIP Map and Interpolation.

Anonymous said: you should make a facebook and twitter page for more popularity

Eventually, I’m not interested in that right now though. I’m pretty satisfied with the views I get :P

Anonymous said: are you going to get a partnership??

I applied for a partnership a month ago and I’m still waiting.