Anonymous said: Hey did you make the map in blender? if do you got a tip?or did you used a program or somfhing?:-)
I made the map in blender by just making a plane, subdividing it a bunch of times and then using the circular select tool (shortcut C) to select random faces and extrude them.
dillyhue-deactivated20140809 said: You've probably answered this before but what program do you use to make your animations? I'm in the intermediate stages of becoming an animator and I am always looking for very good looking animated videos and the programs used.
I use Blender.
Anonymous said: hi, what are your blender render presets?
1280x720 at 30fps (although I animate at 24, I convert it later)
Anonymous said: Hey, how do you get those textures with so good quality, so rough? I'm not using blender to animate (I use 3ds max), but I use the textures from terrain png, but they don't have a very good quality...
I turned off mipmap so it doesn’t blur pixels together and I overlayed a subtle high res texture with a normal map.
Anonymous said: I disabled mip mapping in system settings, but the render still has blurry textures, what should I do?
Is this for the character or something you made yourself? Because the texture needs to have interpolation and mip map off in the texture settings in order to not be blurry.
Here it is, sorry for all the delays. As I said I’ll most likely post a progression reel for the animation too, soon.
Anonymous said: Where do you get your sfx from for animation